Ossific Diadem: roll a dice each time you allocate a wound or mortal wound to a friendly Deathrattle model within 12″ of the bearer – on a 6+ the wound is negated.Grave-sand Timeglass: useful for sniping away enemy heroes anywhere on the battlefield.Lord of Nagashizzar– add 1 attack for melee weapons of friendly Deathrattle units within 6″.Bane of the Living– re-roll wound rolls of 1 for the general for attacks against non-DEATH units.I won’t go through the full lists (buy the battletome for that). Grave Guard are battleline in a Grand Host army and Morghast are also battleline if you have Nagash as your general.įor each of the allegiances, I’m going to pick a few of my favourite command traits and artefacts. For units with a Wounds characteristic of 1 return 1 slain model to the unit for each wound that would have been healed. On a 5+ you can heal up to D3 wounds that have been allocated to it. Finally, in your hero phase, you may roll a dice for each friendly Grand Host Summonable unit on the battlefield. Also, any Morghast in the Grand Host get an extra Attack for all their melee weapons. With the Grand Host, Nagash can select three further spells from the Lores of the Dead. You may return a friendly Summonable unit that has been destroyed to the battlefield and set it up wholly within 9″ of that gravesite and more than 9″ away from enemy models – I suspect this won”t see much use as you still need to pay reinforcement points for the unit, but there may be some situations where this gets you out of a pinch.
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